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Everdell
2018 · Starling Games (II) · 1–4 players · 80 min
Scoresheet
In 3 guides
| Scored on | Player 1 | Player 2 | Player 3 |
|---|---|---|---|
| Card values | |||
| Point tokens | |||
| Purple bonuses | |||
| Journey points | |||
| Events |
Rules notes from the community
Turn ActionsPlayer Turn · In 2 guides
On your turn, choose one of the following:
1. Place a Worker on an available location on the board to gain resources, draw cards, or take other actions. Only one worker per location (exceptions: some locations allow multiple).
2. Play a Card from your hand into your city by paying its resource cost. Some cards can be played for free if you have the prerequisite Critter or Construction in your city.
3. Prepare for Season — retrieve all your placed workers, gain 1 new worker (except in Autumn), and draw cards based on the season you're entering: - Spring: Draw 2 cards - Summer: Draw 2 cards - Autumn: Draw 3 cards
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Limits
- Hand limit: Max 8 cards. If you exceed 8, discard down to 8 immediately.
- City limit: Max 15 cards in your city at any time. You cannot play a card that would exceed this.
- Worker limit: You only have the workers you've unlocked — you cannot place more than you have.
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Resources
Four types: Twigs, Resin, Pebbles, Berries. There is no hand limit on resources.
Card TypesCard Reference · In 2 guides
Cards are either a Critter or a Construction. Each card also belongs to one of five types, shown by the colored banner on the card. Many cards have paired Critter/Construction combos — owning one lets you play the other for free.
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Quick Reference
| Type | Color | When It Works |
|---|---|---|
| Traveler | Tan | Once, on play |
| Production | Green | On play + season 1 and 3 |
| Governance | Blue | Passive, all game |
| Destination | Red | When a worker is sent to it |
| Prosperity | Purple | End of game scoring only |